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GRID Arcade, running on real arcade on custom Europa-R PC based hardware, in this video GRID running on my PC with Teknoparrot 1.0.0.237 @ 4K native resolution (modified manually on “config.ini” file) and 60fps. Captured using nvidia Shadowplay @ 4K 2160p Ultra HD resolution 60fps.

Info from Mobygames.com:
GRID is an arcade racing game based on the console/PC game with the same name. The game has two singleplayer modes, quick race and championship, and also offers multiplayer races if multiple cabinets are linked together. Quick races can be played by up to six players who compete in one of four tracks over multiple laps. The game has a total of twelve cars which are split into groups of four. Each group of cars is limited to three of the game’s total of nine tracks. The game can be played with automatic or manual transmission.

The championship is a singleplayer mode played over a sequence of tracks against AI opponents. It has three tiers and in each, the player chooses one of up to three tracks which have different difficulties. The aim of each race is to finish with the top three positions to progress to the next tier. The race has to be completed before time runs out. By completing laps additional time is added to the countdown.

The tracks available for each tier are as follows:

Tier 1: Washington, San Francisco and Detroit
Tier 2: Milan, Long Beach and Nürburgring
Tier 3: Spa-Francorchamps and Okutama

Nürburgring and Okutama are only unlocked if the player has finished in first place on the previous tier.

Sega “Europa-R” custom specs for GRID machine according to system16.com:
CPU: Pentium Dual-Core CPU E5700 @ 3.00 GHz
Mainboard: Fujitsu D3041-A1
Northbridge: Intel G41 rev. A3
Southbridge: Intel 82801GB (ICH7/R) rev. A1
GPU: AMD/ATI Radeon HD 5670 (Asus branded)
Ram: 4 GB OEM
Resolution: 720p60 (1280×720 @ 60fps)

My PC Specs:
Mainboard: AsRock Z370 Pro4
CPU: i7-8700k OC @ 4.9 GHz
RAM: 16 GB DDR4-3200 CL16
GPU: Asus RTX 2080 OC dual fan 8 GB GDDR6 @ 2 GHz core boost/14000 MHz memory
OS: Windows 10 64-bit Pro 1909
Resolution: 4K 2160p60 (3840×2160 @ 60fps)
Software recording: Shadowplay Share from Geforce Experience @ 4K (3840×2160) 60fps

#GRID #coinop #arcade

Nguồn: https://partnersinsublime.com/

Xem thêm bài viết khác: https://partnersinsublime.com/game/

Author

meeylandofficial@gmail.com

7 thoughts on “GRID Arcade by Codemasters/Sega Europe (2010) – 4K 60fps attract mode + championship longplay

  1. Is Teknoparrot the go-to emulator to play Initial D and other current arcade racing games? Thanks

  2. I remember. Was quite good and still is! But despite many criticism, Grid 2019 is even better than this one!

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